2 Scroll Rack
4 Balduvian Shaman
1 Drift Of Phantasms
4 Samite Archer
4 Justice
4 Opalescence
1 Enlightened Tutor
2 Eye For An Eye
4 Impulse
2 Mind Bend
2 Tithe
2 Donate
4 Legerdemain
10 Island
10 Plains
4 Coastal Tower |
 And
Justice For All - Literally.
Description of deck by its author (quoted):
This deck runs on the Justice principle. Here
is an ideal setup:
Turn 1 – Play Balduvian Shaman
Turn 2 – play Tithe, Impulse, Scroll Rack or something else.
Turn 3 – Play Samite Archer.
Turn 4 – Play Opalescence.
Turn 5 – Play Justice
Turn 6 - Upkeep Justice, tap Shaman to make Justice anti-White, Donate
(Legerdemain) Justice, tap Samite Archer to deal one damage to opponent.
The deck has a few backups. Can't find a Shaman? Then
use Mind Bend. Can't keep an Archer on the board? Use Eye for an Eye. Need
to find something? Use Tithe/Impulse/Scroll Rack/Enlightened Tutor/Drift
to dig or tutor and see what comes up.
As you can see, the deck is chock full of stuff. Feel
free to Legerdemain an extra Shaman for an opposing creature in order to
slow down the attack. Play Drift of Phantasms or transmute into an Archer
or a Donate.
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