Lands:
2 Forest
5 Plains
4 Brushland
4 Horizon Canopy
4 Llanowar Reborn
4 Wooded Bastion
1 Pendelhaven
Creatures:
4 Cloudthresher
3 Juniper Order Ranger
4 Kitchen Finks
4 Tarmogoyf
4 Twilight Shepherd
4 Wall Of Roots
1 Saffi Eriksdotter
Other Spells:
4 Mishra's Bauble
4 Turn To Mist
4 Primal Command |
 Bauble
Shepherd v2.
Description of deck by its author
(quoted):
...Next up, I wanted to revisit Twilight
Shepherd from last week. While I like the Baubles in the deck, the Mind
Stones didn’t seem to work especially well after playing the deck quite
a bit, and the Martyr of Sands/Order of Whiteclay elements seemed
clunky. Despite the Order’s four toughness, it was remarkable how often
I just didn’t want to attack with him, which made his Q ability much
less appealing.
Strip out the cute and add some beats,
Tarmogoyf-style! In the original version of Bauble Shepherd I often
didn’t want to use my Baubles before the Shepherd hit the board because
they’d get stranded in the graveyard, but playing with Tarmogoyfs makes
them cantrip power and toughness boosters. Another side benefit of
adding Goyfs in this deck is that, between Llanowar Reborns and Juniper
Order Rangers, I’m going to win the Goyf fights.
I was initially going to add Momentary Blink here in
order to act as a reset for the Persist gang, and then work the manabase
over in order to get some blue for the flashback, but then I remembered
Turn to Mist... Turn to Mist is actually a perfect addition to the deck,
since I imagine I would hate having my Tarmogoyf – or, worse yet, my
Twilight Shepherd – stolen by Sower of Temptation. Turn my guy to Mist
and at the end of the turn he comes back home to Daddy. And of course
there’s the whole thought of moving their lone chump blocker out of the
way as a surprise, then swooping in to attack with a big ol’
Cloudthresher. I’m not yet sure whether this would be a positive net
change from running Blinks but we’ll see.
I’d like to find room for another Saffi or two to help
protect the Juniper Order Ranger, but since I’m not playing with an
engine here the Rangers aren’t quite as necessary, especially with the
Reborns and Mists to knock off -1/-1 counters.
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