Lands:
10 Island
5 Swamp
4 Terramorphic Expanse
1 Urborg, Tomb of Yawgmoth
4 Watery Grave
Creatures:
2 Riptide Pilferer
3 Tidewalker
Other Spells:
3 Damnation
2 Extirpate
2 Persecute
4 Ancestral Vision
2 Dismal Failure
3 Mana Leak
3 Piracy Charm
4 Remand
4 Repeal
2 Tidings
2 Venarian Glimmer |
 Damned,
Dirty Discard.
Description of deck by its author (quoted):
This deck thrives on drawing cards, shredding
your opponent’s hand and stretching the game until your nickel-and-dime
card advantage becomes insurmountable. Start tripping the opponent up
with cantrips remand and Repeal, using Mana Leak to veto problematic
cards. When you have the chance, take pot shots at his hand with
Venarian Glimmer and the Pilferer while building card advantage through
Ancestral Vision to dig up Damantion and Persecute—even a missed Glimmer
will help maximize Persecute. Use Extirpates to strip out anything
that’s really dangerous in the other guy’s deck, or to hit cards in hand
when Venarian Glimmer shows you an opportunity to do so. The blue
discard mostly plays at instant speed as well, so it can short circuit
the opponent’s draw step once his hand is empty.
You want the opponent’s hand and board to be empty
around turn six, when you look to cast Tidings and find a Tidewalker.
Tidewalker is unique among late game finishers in Standard because it
comes out very big, ideally as a 6/6 or 7/7, and leaves mana open for
counterspells or discard. |
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