Lands:
2 Snow-Covered Forest
4 Snow-Covered Plains
4 Snow-Covered Island
4 Gemstone Mine
3 Reflecting Pool
2 Terramorphic Expanse
2 Desert
Creatures:
4 Kitchen Finks
4 Heartmender
Other Spells:
3 Barren Glory
2 Worldpurge
4 Idyllic Tutor
4 Glittering Wish
4 Coalition Relic
3 Oblivion Ring
4 Pact of Negation
3 Ancestral Vision
4 Telling Time
Sideboard:
1 Worldpurge
1 Oblivion Ring
3 Wrath of God
2 Teferi's Moat
2 Wheel of Sun and Moon
3 Firespout
2 Story Circle
1 Godhead of Awe |
  Glory
of the Barren World.
Description of deck by its author
(quoted):
This deck centers around Barren Glory as an
alternate win condition. Specifically Barren Glory, Oblivion Ring and
Worldpurge. As described in one of the MDV Combo Pages:
Play Barren Glory. Then Play Oblivion Ring on Barren
Glory. Then Play Worldpurge and choose to keep no cards. Barren Glory
will come back into play since Oblivion Ring left play and you will win
the game. (Since you have no other cards in play and no cards in hand).
Kitchen Finks + Heartmender are two great ways to keep
alive in the beginning of the game while your opponent attempts to
beatdown you to death or burn your to death.
Everything else in the deck is designed to find your
pieces. You have Telling, Ancestral Vision, Glittering Wish and Idyllic
Tutor to find the key cards. Pact of Negation helps to protect your key
combo pieces.
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