Lands:
1 Breeding Pool
6 Forest
10 Island
2 Lonely Sandbar
2 Tranquil Thicket
Creatures:
1 Ambassador Laquatus
2 Coiling Oracle
2 Fyndhorn Elves
3 Llanowar Elves
1 Momir Vig, Simic Visionary
1 Simic Guildmage
4 Wirewood Channeler
Other Spells:
4 Brain Freeze
1 Capsize
3 Commune with Nature
1 Concordant Crossroads
1 Door to Nothingness
1 Feldon's Cane
2 Future Sight
1 Lightning Greaves
2 Mimeofacture
4 Pemmin's Aura
1 Regrowth
2 Reminisce
1 Stream of Life
1 Survival of the Fittest
1 Temporal Fissure
4 Train of Thought
1 Vedalken Orrery |
 I
Am Supermana.
Description of deck
by The Ferrett @ www.wizards.com
(quoted):
Multiplayer combos need to have a backup
strategy. You can fix this in a couple of ways:
Recycle. It's a little harder to recover when you have
your combo pieces extracted from the game (though you can pack your deck
with Wishes for just that circumstance). But it's a good bet that
eventually, someone might kill one of your combo pieces, so it helps to
have spells that refetch your core components at a moment's notice.
Take this little decky by Britton Young, one of the
infrequent visitors to our table:
The deck's a little random, but the goal here is to
eventually go nuts with Pemmin's Aura on Wirewood Channeler, then either
Brain Freeze everyone out with infinite storm count or just hyper-mill
everyone into the graveyard. Britton's like me; while he knows that more
streamlined decks are technically superior, he likes the feeling of a
different deck every game.
What works, however, are the elements of recycling.
He's got two Reminisces and a Regrowth and a Feldon's Cane in the deck
to fetch any strays that get capped along the way. He's won at least one
game with this deck because I popped Laquatus at the end of a turn, he
fetched him back with a Reminisce, and there it went.
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