Lands:
3 Sunken Ruin
3 Fetid Heath
1 Mystic Gate
1 Adarkar Waste
2 Underground River
1 Caves of Koilos
3 Reflecting Pool
2 Vivid Creek
2 Vivid Meadow
2 Vivid Marsh
1 Island
2 Swamp
1 Plains
Creatures:
3 Maralen of the Mornsong
Other Spells:
3 Mindlock Orb
4 Telling Time
2 Mind Shatter
3 Oblivion Ring
4 Infest
4 Wrath of God
4 Punish Ignorance
2 Esper Charm
2 Colfenor's Plan
3 Raven's Crime
2 Lillian Vess
Sideboard:
3 Thoughtseize
4 Negate
4 Flashfreeze
4 Kitchen Finks |
  Orb
of the Mornsong v2.5.
Description of deck by John Streetz
@ www.magicdeckvortex.com
(quoted):
Maralen of the Mornsong plus Mindlock Orb
creates a lockdown for all players. Maralen prevents them from drawing
cards and forces a three-life Vampiric Tutor or sorts. With Mindlock
Orb, the players will not be able to search their libraries and thus
they won't be able to Tutor with Maralen's ability. However, they will
still lose 3 life. This includes you too.
Except you have a few tricks up your sleeve including
Colfenor's Plans and a suite of control spells. Note that Punish
Ignorance is there over Cryptic Command because the 6 life swing is
important before the lockdown is set up. |