Lands:
1 Dark Depths
4 Fungal Reaches
4 Karplusan Forest
1 Kher Keep
2 Molten Slagheap
12 Mountain
Creatures:
4 Aetherflame Wall
1 Akroma, Angel of Fury
1 Boldwyr Intimidator
1 Char-Rumbler
1 Furnace Whelp
1 Rakdos Pit Dragon
1 Scourge of Kher Ridges
1 Seedborn Muse
1 Shivan Hellkite
1 Torchling
Other Spells:
4 Blaze
4 Braid of Fire
1 Doubling Cube
1 Dragon Roost
4 Incinerate
1 Pyrohemia
1 Stream of Life
3 Sulfurous Blast
4 Upwelling |
 Overkilling.
Description of deck by its author
(quoted):
...On their own, Upwelling and Braid of Fire
are similarly risky, in that you might find yourself in a situation
where you have a lot of mana and not much time to spend it. If your
opponent offs your Upwelling or your hand is full of spells you can't
play during your upkeep with your Braid mana, you will suffer
third-degree mana burns. The most obvious solution to this problem is to
use mana sinks. The ones I like most are lands: Dark Depths and the Time
Spiral "charge" lands like Fungal Reaches. Each of the latter has an
activated ability that allows you to pay and remove any number of charge
counters from it. This number can be zero, so if you suddenly find
yourself trying to get rid of eight million mana, you can remove zero
charge counters eight million times. This is a great way to spend a
month on Magic Online.
Another fine bunch of mana sinks are the firebreathers.
Starting with the two-slot, you've got Aetherflame Wall (which is one
polyp counter away from being strictly better than Tenth Edition's Wall
of Fire), followed by Rakdos Pit Dragon, Furnace Whelp, Chumba-Wumbler,
and Akroma, Angel of Fury. Torchling has a firebreathing-like ability
and can absorb any amount of mana of any colour. Shivan Hellkite,
Boldwyr Intimidator, Scourge of Kher Ridges, Pyrohemia, and Dragon Roost
will also allow you spend your mana profitably once they make it to the
board. Incinerate, Sulfurous Blast, and Kher Keep can also help
alleviate your mana-burden in a pinch, while keeping you alive in the
meantime.
Of course, a deck that pumps out so much red mana
shouldn't be all about safety valves. A reckless red mage needs some,
uh, danger valves as well. Besides the giant monsters I listed above, I
thought I'd go with a set of Blazes. I would've used Demonfires, but I
figured the deck had enough rares already. |