Magic Deck Vortex Forums  

Go Back   Magic Deck Vortex Forums > Deck Corner > Casual Decks and Strategies

Casual Decks and Strategies If it's casual - and it's a deck - and it's your original deck or deck idea... post it here. This is not a forum for posting combos. Remember to use card tags.

Reply
 
Thread Tools Display Modes
Old 11-03-2009, 06:29 PM   #1
loco-b
Apprentice
 
Join Date: Nov 2009
Location: Milwaukee
Posts: 15
Eddie Lives - Straight Blue - MFFA

Ok. So this deck really needs some work. But I haven't found the right combination yet. I usually pull this deck out when playing with 4 or more people. As a little more background we usually play with the 32 Scrye magazine Avatar cards(drawn at random before the round). Most players end up with a larger starting hand size. This is what the deck feeds off.

Eddie Lives  
4 Portant
4 Anvil Of Bogardan
4 Vision Skeins
4 Iron Maiden
4 Words Of Wisdom
4 Ebony Owl Netsuke
4 Black Vise
4 Propaganda
4 Standstill
4 boomerang
20 Island

The deck is based around opponents having a larger hand size and keeping it that way. Iron Maiden and Black Vise are key. Good synergies include casting a Standstill followed by a Vision Skeins or a Words of Wisdom. Propaganda helps avoid the rush. Boomerangs keep big monsters or ugly enchantments in your opponents hands. Ideas? Critisizms? Would love to hear it. I usually am the biggest target on the table by turn 3 unfortunately. The guys I play against hate this deck.

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Final Deck.

Eddie Lives  
\\Land - 20
14 Island
4 Forsaken City
2 Tolarian Academy

\\Creatures - 4
4 Kami of the Crescent Moon

\\Spells - 16
3 Stasis
3 Propaganda
4 Boomerang
4 Snap
2 Upheaval
\\Planeswalker - 2
1 Jace Beleren
1 Tezzeret The Seeker

\\Artifacts - 18
3 Ebony Owl Netsuke
3 Anvil Of Bogardan
4 Black Vise
4 Howling Mine
4 Iron Maiden

I had a chance to play this last weekend. MFFA killer! I felt as though I had slapped the guys in the face with this one. We laughed about it after the round but this deck really had the entire table on lock down. Couple of really cool tricks within the deck. Pretty quick win condition too!

Last edited by loco-b; 11-10-2009 at 02:36 PM.
loco-b is offline   Reply With Quote
Old 11-03-2009, 06:39 PM   #2
Neuromancer
Noobslayer
Global Moderator
 
Neuromancer's Avatar
 
Join Date: Jul 2006
Posts: 3,989
Send a message via AIM to Neuromancer
Re: Eddie Lives - Straight Blue - MFFA

Clearly you need some more survivavility then: Sun Droplet and Winter Orb will make sure you stay alive for long enough (the Orb with Propaganda is a huge deterrent). If you gonna take this route, you will need extra lands and some artifact mana to make sure you can actually play stuff. Another option worth exploring (but that I have never really tried) is Mana Breach.

This sort of deck begs for adding red because red offers Sudden Impact, Runeflare Trap, Adamaro's Gaze and Adamaro, First to Desire, plus red removal.
__________________
Spoiler:

Quote:
Originally Posted by Tynion
I made a career of beating people's skulls flat with Llanowar Elf beatdown. Whether it takes me 20 turns of Chinese Water Torture (20X1=20) or 4 turns of Calciderm bludgeoning (4X5=20), the end goal is to accomplish 20 points of damage.
Quote:
Originally Posted by hamsandwich View Post
yes, Syphon, Neuromancer is the beginning of the end...
Quote:
Originally Posted by Syphon
Remember, if in doubt, think : What would Syphon do? and then do the complete opposite.
Quote:
Originally Posted by Tynion on MSN
I swear to God, if I could beat the holy hell out of an imaginary program, I would kick the crap out of Photoshop
Quote:
Originally Posted by Arix
Let's just get some things clear.

CREATURES CAN DIE.
ARTIFACTS CAN BE SHATTERED.
SPELLS CAN BE COUNTERED.
DEAL WITH IT.

I'm getting very sick of, every time we see a cool creature - or any card, so many people just go "But it dies to (random kill card X). Yes, there are answers to it. But you know what? There are answers to those answers. That's the beauty of the game. Look at a card based on its own merits, don't just think "Terror, next" or "Naturalize, next" or "Cancel, next". Cause if you think that way, then every card sucks. The game sucks. Even those answers you just listed SUCK.

GET OVER IT.

That is all.
Neuromancer is offline   Reply With Quote
Old 11-04-2009, 07:00 AM   #3
shaitan666
Conjurer
 
shaitan666's Avatar
 
Join Date: Jan 2008
Location: Nine Hells of Baetor
Posts: 381
Send a message via MSN to shaitan666
Re: Eddie Lives - Straight Blue - MFFA

Howling Mine, Font of Mythos, Kami of the Crescent Moon and Jace Beleren all come to mind.
I personally don't think you need Vision Skeins, Words of Wisdom or Boomerang if you use these cards.

Most importantly, Neuromancer is right, you need survivability. Your best option in my opinion would be: Bottled Cloister + Ensnaring Bridge. The combo will keep you safe, but if you think it's too hard to pull, or the cards are too expensive, you can always try some Fog Banks and see if they're enough to keep you safe.
__________________

Death is the mother of Beauty; hence from her, alone, shall come fulfillment to our dreams and our desires.
shaitan666 is offline   Reply With Quote
Old 11-04-2009, 07:25 AM   #4
Neuromancer
Noobslayer
Global Moderator
 
Neuromancer's Avatar
 
Join Date: Jul 2006
Posts: 3,989
Send a message via AIM to Neuromancer
Re: Eddie Lives - Straight Blue - MFFA

I'd keep the Boomerangs just because of the utility they provide. Cloister + Ensnaring Bridge is a good option, but that would leave him helpless in other player's turns (thus opening himself wide to getting disrupted). Against one player the risk isn't that big, but against multiple opponents it can be very dangerous.
__________________
Spoiler:

Quote:
Originally Posted by Tynion
I made a career of beating people's skulls flat with Llanowar Elf beatdown. Whether it takes me 20 turns of Chinese Water Torture (20X1=20) or 4 turns of Calciderm bludgeoning (4X5=20), the end goal is to accomplish 20 points of damage.
Quote:
Originally Posted by hamsandwich View Post
yes, Syphon, Neuromancer is the beginning of the end...
Quote:
Originally Posted by Syphon
Remember, if in doubt, think : What would Syphon do? and then do the complete opposite.
Quote:
Originally Posted by Tynion on MSN
I swear to God, if I could beat the holy hell out of an imaginary program, I would kick the crap out of Photoshop
Quote:
Originally Posted by Arix
Let's just get some things clear.

CREATURES CAN DIE.
ARTIFACTS CAN BE SHATTERED.
SPELLS CAN BE COUNTERED.
DEAL WITH IT.

I'm getting very sick of, every time we see a cool creature - or any card, so many people just go "But it dies to (random kill card X). Yes, there are answers to it. But you know what? There are answers to those answers. That's the beauty of the game. Look at a card based on its own merits, don't just think "Terror, next" or "Naturalize, next" or "Cancel, next". Cause if you think that way, then every card sucks. The game sucks. Even those answers you just listed SUCK.

GET OVER IT.

That is all.
Neuromancer is offline   Reply With Quote
Old 11-04-2009, 08:02 AM   #5
loco-b
Apprentice
 
Join Date: Nov 2009
Location: Milwaukee
Posts: 15
The only problem is contained within the text of the Iron Maiden. It states "at the beginning of each opponents upkeep" I've actually tried Howling Mine's in here. They end up drawing the extra cards but either discard down to normal hand size or end up playing the extra's. This is why the Vision Skeins and Words Of Wisdom are handy. I can play these right before the end of my turn or before an opponents turn that posses a threat. The only survivability is the propaganda. Usually the guys avoid me with their creatures by the time i have the Prop out. I like the idea about the ensnaring bridge though. That might serve purpose if i can get rid of my own hand.

what about Withdraw's? More suviveability as well.

Or a Forced Fruition as a dagger. I just don't like the high casting cost. It seems that whenever we play 4 or more player multiplayer usually by the time round 5-6 comes around someone has the game locked down or already has the win.

Come to think of it. That Forced Fruition might work better in a Megrim Deck.

I've lost several time's to "fluctuator" or "elf ball" like decks in round 2-3.

Three posts in a row by the same user merged. Please read the rules and avoid double and triple posting. There is an edit button which is great for adding additional information to your original post. Thank you.

-Streetz

Last edited by Streetz; 11-04-2009 at 09:44 PM.
loco-b is offline   Reply With Quote
Old 11-04-2009, 01:12 PM   #6
Neuromancer
Noobslayer
Global Moderator
 
Neuromancer's Avatar
 
Join Date: Jul 2006
Posts: 3,989
Send a message via AIM to Neuromancer
Re: Eddie Lives - Straight Blue - MFFA

Quote:
Originally Posted by loco-b View Post
The only problem is contained within the text of the Iron Maiden. It states "at the beginning of each opponents upkeep" I've actually tried Howling Mine's in here. They end up drawing the extra cards but either discard down to normal hand size or end up playing the extra's. This is why the Vision Skeins and Words Of Wisdom are handy. I can play these right before the end of my turn or before an opponents turn that posses a threat. The only survivability is the propaganda. Usually the guys avoid me with their creatures by the time i have the Prop out. I like the idea about the ensnaring bridge though. That might serve purpose if i can get rid of my own hand.
Null Brooch does that easily . Your reasoning for not adding Howling Mine is flawed, since they can still play the extra cards you gave them on their turn (no matter when you play Vision Skeins and Words of Wisdom). Both of these spells are one-shot deals, whereas the Mine keeps feeding them extra cards. If you don't want them to play the cards you give them, you need a way to hamper your opponent's mana production, that's why I suggested Winter Orb. (Stasis is the top choice, but if you play that you'll lose all your friends and probably get beaten up by the end of the session )
__________________
Spoiler:

Quote:
Originally Posted by Tynion
I made a career of beating people's skulls flat with Llanowar Elf beatdown. Whether it takes me 20 turns of Chinese Water Torture (20X1=20) or 4 turns of Calciderm bludgeoning (4X5=20), the end goal is to accomplish 20 points of damage.
Quote:
Originally Posted by hamsandwich View Post
yes, Syphon, Neuromancer is the beginning of the end...
Quote:
Originally Posted by Syphon
Remember, if in doubt, think : What would Syphon do? and then do the complete opposite.
Quote:
Originally Posted by Tynion on MSN
I swear to God, if I could beat the holy hell out of an imaginary program, I would kick the crap out of Photoshop
Quote:
Originally Posted by Arix
Let's just get some things clear.

CREATURES CAN DIE.
ARTIFACTS CAN BE SHATTERED.
SPELLS CAN BE COUNTERED.
DEAL WITH IT.

I'm getting very sick of, every time we see a cool creature - or any card, so many people just go "But it dies to (random kill card X). Yes, there are answers to it. But you know what? There are answers to those answers. That's the beauty of the game. Look at a card based on its own merits, don't just think "Terror, next" or "Naturalize, next" or "Cancel, next". Cause if you think that way, then every card sucks. The game sucks. Even those answers you just listed SUCK.

GET OVER IT.

That is all.
Neuromancer is offline   Reply With Quote
Old 11-04-2009, 01:35 PM   #7
loco-b
Apprentice
 
Join Date: Nov 2009
Location: Milwaukee
Posts: 15
Re: Eddie Lives - Straight Blue - MFFA

come to think of it.... I do have a full playset of Stasis'.

I actually just threw my set of Static Orb's into my Cthino's Wizards deck. So how do I get around the Stasis then?
loco-b is offline   Reply With Quote
Old 11-04-2009, 01:42 PM   #8
shaitan666
Conjurer
 
shaitan666's Avatar
 
Join Date: Jan 2008
Location: Nine Hells of Baetor
Posts: 381
Send a message via MSN to shaitan666
Re: Eddie Lives - Straight Blue - MFFA

Actually, I was thinking of the interaction of Howling Mine with Anvil of Bogardan (which you're playing 4 of), your opponent won't discard, will end up with lots of cards and hurt by the Maidens and Vises.
Neuro, I don't think it matters much whether he's defenseless during opponent's turns, look at his deck, he's got pratically no instants that would be important to play on your opponent's turns (read: counterspells), that's also why I suggested removing the boomerangs.
I still think it's important to lock down creatures completely, as they are this deck's most obvious bane.
__________________

Death is the mother of Beauty; hence from her, alone, shall come fulfillment to our dreams and our desires.
shaitan666 is offline   Reply With Quote
Old 11-04-2009, 01:53 PM   #9
loco-b
Apprentice
 
Join Date: Nov 2009
Location: Milwaukee
Posts: 15
Re: Eddie Lives - Straight Blue - MFFA

Hmm. Love the idea of taking out the Anvils and replacing them with Howling Mine.

Maybe i should take out the Portants and replace those with Withdraw. And yes the one thing that has killed me everytime i've lost is, Aggro.
loco-b is offline   Reply With Quote
Old 11-04-2009, 06:13 PM   #10
Old Fogey
Wizard Adept
 
Old Fogey's Avatar
 
Join Date: Dec 2008
Location: Portsmouth, NH
Posts: 618
Re: Eddie Lives - Straight Blue - MFFA

I don't know what will help you avoiding getting killed on Turn 2 or Turn 3, outside of Force of Will, but Evacuation seems good for Turn 5, if you use more lands. I'd hate you also if you played this against me!
__________________

Proud member of the Forum [Wizards]
Proud member of Beard Alliance of MDV
Spoiler:
Now you're gonna do it:
Quote:
Originally Posted by Minion
First, I have to say I love your avatar. But, now I keep reading your posts in the sound of his voice.
Old Fogey is offline   Reply With Quote
Old 11-04-2009, 06:22 PM   #11
loco-b
Apprentice
 
Join Date: Nov 2009
Location: Milwaukee
Posts: 15
Re: Eddie Lives - Straight Blue - MFFA

Force Of Will < Expensive card I haven't had moneys for untill recently. You better believe ill be picking myself up a playset of these soon.

I'm going to revamp it a little tonight. I'll repost what changes overnight. I've actually got a few idea's floating.
loco-b is offline   Reply With Quote
Old 11-04-2009, 06:41 PM   #12
shaitan666
Conjurer
 
shaitan666's Avatar
 
Join Date: Jan 2008
Location: Nine Hells of Baetor
Posts: 381
Send a message via MSN to shaitan666
Re: Eddie Lives - Straight Blue - MFFA

Quote:
Originally Posted by loco-b View Post
Hmm. Love the idea of taking out the Anvils and replacing them with Howling Mine.

Maybe i should take out the Portants and replace those with Withdraw. And yes the one thing that has killed me everytime i've lost is, Aggro.
Noooo, the trick here is playing the Mines AND the Anvils (that way your opponents can't discard when they hit 8 or more cards)!

Ok, I came up with a deck based on what we have up to now:

loco'b's Straight Blue  
//Lands
20 Island

//Creatures
4 Kami of the Crescent Moon

//Spells
3 Anvil of Bogardan
4 Iron Maiden
4 Ebony Owl Netsuke
4 Black Vise
4 Propaganda
4 Ponder
4 Howling Mine
3 Jace Beleren
2 Upheaval
4 Stasis

Here's the thing, you use the Mines, Kami and Jace to keep your opponent's hand full. You Stasis them to ensure nothing is cast (thus hand size is not reduced and they are harmless to you). Anvil makes them unable to discard, it's a pretty strong win condition for few mana. If that tactic fails, you can always wait until you have 7 or 8 mana, tap them all, let 1 or 2 mana float and cast Upheaval, making your opponents' hand gigantic and use the floating mana to cast one or two Black Vises, killing them good. If your defense is still faulty, you can always combo Spellbook and Energy Field.
__________________

Death is the mother of Beauty; hence from her, alone, shall come fulfillment to our dreams and our desires.

Last edited by shaitan666; 11-04-2009 at 07:08 PM.
shaitan666 is offline   Reply With Quote
Old 11-04-2009, 08:14 PM   #13
Neuromancer
Noobslayer
Global Moderator
 
Neuromancer's Avatar
 
Join Date: Jul 2006
Posts: 3,989
Send a message via AIM to Neuromancer
Re: Eddie Lives - Straight Blue - MFFA

If you're gonna play Stasis (be aware that nooone will want to play with you again), you might as well pack some Forsaken Citys to keep the Stasis around.
__________________
Spoiler:

Quote:
Originally Posted by Tynion
I made a career of beating people's skulls flat with Llanowar Elf beatdown. Whether it takes me 20 turns of Chinese Water Torture (20X1=20) or 4 turns of Calciderm bludgeoning (4X5=20), the end goal is to accomplish 20 points of damage.
Quote:
Originally Posted by hamsandwich View Post
yes, Syphon, Neuromancer is the beginning of the end...
Quote:
Originally Posted by Syphon
Remember, if in doubt, think : What would Syphon do? and then do the complete opposite.
Quote:
Originally Posted by Tynion on MSN
I swear to God, if I could beat the holy hell out of an imaginary program, I would kick the crap out of Photoshop
Quote:
Originally Posted by Arix
Let's just get some things clear.

CREATURES CAN DIE.
ARTIFACTS CAN BE SHATTERED.
SPELLS CAN BE COUNTERED.
DEAL WITH IT.

I'm getting very sick of, every time we see a cool creature - or any card, so many people just go "But it dies to (random kill card X). Yes, there are answers to it. But you know what? There are answers to those answers. That's the beauty of the game. Look at a card based on its own merits, don't just think "Terror, next" or "Naturalize, next" or "Cancel, next". Cause if you think that way, then every card sucks. The game sucks. Even those answers you just listed SUCK.

GET OVER IT.

That is all.
Neuromancer is offline   Reply With Quote
Old 11-05-2009, 09:58 AM   #14
loco-b
Apprentice
 
Join Date: Nov 2009
Location: Milwaukee
Posts: 15
Re: Eddie Lives - Straight Blue - MFFA

I actually used Shaitans setup for the deck...

LOL! This deck is hilarious! I tried it against an Oath of Druids deck. By round four I had an Iron Maiden, Anvil, and One Howling Mine out. Turn five I locked down with Statsis. That was end of game. He conceeded. I did however take out two Jaces And Replaced two islands with 4 Forsaken cities.

I had upheaval in my hand but I just couldn't help but think about the 6 casting cost.

So here's what I have put together.

Eddie Lives  
\\Land
18 Island
4 Forsaken City

\\Creatures
4 Kami of the Crescent Moon

\\Spells
3 Stasis
3 Propaganda
4 Boomerang
2 Standstill
3 Twiddle
2 Upheaval
\\Planeswalker
1 Jace Beleren

\\Artifacts
3 Ebony Owl Netsuke
3 Anvil Of Bogardan
4 Black Vise
4 Howling Mine
4 Iron Maiden
This deck is Nasty.

All you need out in order to win on a One Vs. One,

1 Howling Mine or Kami,
1 Anvil Of Bogardan'
1 Iron Maiden and
1 Stasis

Get you're Iron Maiden, Ebony Owl, and Anvil's out. Support it with a howling mine or a kami. The boomerangs help keep those ugly Enchantments or Artifacts in their hands while you setup for a Standstill followed by stasis, and it's just about impossible for them to do anything but watch their life total diminesh and their hand size grow. They might get Lands out based on how much they draw due to Howling mine's or Kami, but they won't be able to do much with stasis on the table. If they are able to get creatures out You're propaganda nullifies or Upheaval takes them all away.

I only stuck One Jace in there because I've always been the lucky one to draw all my repeat Legends, or Planeswalkers in my opening hand. The Ponders will allow you to sort through your upcoming cards although with how much you draw I still couldnt find much use for them.

LOCKDOWN!

Last edited by loco-b; 11-05-2009 at 01:35 PM.
loco-b is offline   Reply With Quote
Old 11-05-2009, 05:35 PM   #15
shaitan666
Conjurer
 
shaitan666's Avatar
 
Join Date: Jan 2008
Location: Nine Hells of Baetor
Posts: 381
Send a message via MSN to shaitan666
Re: Eddie Lives - Straight Blue - MFFA

Pretty cool! I still don't think you need the Standstills, what with all the drawing that'll be already going on and all. Plus I don't get why you're playing Twiddle. o.O
Apart from that, looks great! If you think you can get by with just one Jace that's cool, but remember, if you play him on turn 3, he's very killable.
__________________

Death is the mother of Beauty; hence from her, alone, shall come fulfillment to our dreams and our desires.
shaitan666 is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:35 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Magic: the Gathering (TM) is the sole property of Wizards of the Coast. All images or names used are also the express property of Wizards of the Coast.