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Old 03-02-2008, 11:17 PM   #1
Streetz
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MDV IDOL 3 - Registration and Submission Thread

MDV IDOL 3 - Registration and Submission Thread

Please read the following article for details on the contest before posting in this thread.

http://www.magicdeckvortex.com/mdvarticle0353.htm

NOTE: This is not a discussion thread.

Guidelines:
  • All entries must be posted in the forum, in the thread that will be provided for you, for registration. You will be registered by simply posting your entry. Do not PM your entry to any Judge or Administrator.
  • You must submit your entry no later than 03/07/08.
  • The deadline for editing you entry will be 03/09/08. (Two days later)
  • Your registered design must be in accordance to the rules that are set forth in these Guidelines, Design Rules, and Contest Rules, and according to the Contest Description provided above and at the top of the registration thread for this contest. All cards not following these rules will be disqualified prior to MDV voting.
  • Make your card as flavorable as possible, as we are still The Site for the Casual Player.
  • Do NOT post a card picture or link to a picture, just post the text version of your card.
  • You may submit only one entry. In the case a person submits more than one, only the first will be accepted. If you want to change your submission, edit your original post.

Design Rules:
  • Your card can not include ante, flipping (ie. Chaos Orb, Falling Star, etc.), or any other mechanic of the game removed by Wizards of the Coast over the years.
  • Your entry must be a creature with the morph mechanic.
  • Your card should be designed to be part of a typical Magic: The Gathering expansion set, not Celixia, nor any other alternate expansion set (Unglued, Unhinged, Portal, etc.) released by Wizards in the past, present, or future. You may use mechanics found in expansions that are not carried into the Core Set.
  • Do not use any symbols during your registration. This includes, but is not limited to: color symbols, tap symbols, etc... just use 12XWUBRG, and T:.
  • Please note that you are trying to make a balanced card.

Contest Rules:
  • Registration begins on 03/03/08 (Monday) and will run until 03/07/08 (Friday).
  • Following the registration, which will end on a Friday, there will be two days to edit your submission.
  • The submissions will be broken down into smaller groups, where you will be able to vote for one registered entry per group. (Done by a series of polls.) The voting polls will set to end after five days.
  • The top vote getting submission in each group will then be judged by the three Judges.
  • Following the Judging portion of the contest, there will be five days for you to cast your final vote for the next MDV Idol. The top voting getting submission in this final round will be crowned 'MDV Idol 3: A Mysterious Twist' Champion.
  • All Guidelines, Design Rules, Contest Rules, and Descriptions are subject to change at anytime. You will be notified by a posting at MagicDeckVortex.com in this event.
  • All entries are to be submitted in the forum thread found here.
  • Any discussion regarding the contest shall take place in this thread.
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Last edited by Streetz; 03-02-2008 at 11:52 PM.
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Old 03-03-2008, 01:28 AM   #2
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Re: MDV IDOL 3 - Registration and Submission Thread

Scylla // Charybdis
Scylla 2RRR
Legendary Creature - Hydra
Morph 2R
First Strike
6/1
To be eatten by many...

Charybdis 1UU
Legendary Creature - Elemental
Morph 2UU
Defender
UUU: Destroy all creatures blocked by Charybdis.
0/6
...or swallowed whole by one.
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Last edited by Cashew; 03-04-2008 at 10:44 PM.
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Old 03-03-2008, 02:10 AM   #3
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Re: MDV IDOL 3 - Registration and Submission Thread

War // Peace

War - RR
Creature - Incarnation
Morph 2RR
When War is turned face up, all creatures gain "this creature attacks this turn if able" and "this creature blocks this turn if able" until end of turn.
4/1

Peace - WW
Creature - Incarnation
Morph 2WW
When Peace is turned face up, all creatures gain defender and "prevent all damage that would be dealt by this creature" until end of turn.
1/4
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Last edited by ThunderHog; 03-03-2008 at 02:36 AM.
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Old 03-03-2008, 02:52 AM   #4
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Re: MDV IDOL 3 - Registration and Submission Thread

here is my card

Yin Wizard//Yang Wizard

Yin Wizard 2W
Human Wizard
Morph 1W
Whenever Yin Wizard's is turned faced up, gain 3 life.
1/1
---------------------
Yang Wizard 3B
Human Wizard
Morph 2B
Whenever Yang Wizard is turned faced up, destroy target non black creature.
2/2
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Last edited by Artifactor; 03-03-2008 at 06:18 PM. Reason: rewording the card
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Old 03-03-2008, 02:55 AM   #5
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Re: MDV IDOL 3 - Registration and Submission Thread

Stolin, MIA Pope
3WW
Legendary Creature - Cleric
1W, remove Stolin, MIA Pope from the game: Remove target creature from the game.
During your upkeep, you may pay 2W. If you do, return Stolin, MIA Pope into play. You lose 6 life. As long as Stolin, MIA Pope remains removed from the game, you gain 6 life.
Morph 3W
1/3

The Iron Cactus
5
Legendary Artifact Creature - Plant
When The Iron Cactus comes into play, it gets a +1/+1 counter for every island in play.
When The Iron Cactus is turned face up, if it has no +1/+1 counters, it gets a +1/+1 counter for every island in play.
3: Destroy target creature. Remove a -1/-1 counter from the Iron Cactus.
Morph 4
0/1

Last edited by Syphon; 03-04-2008 at 03:01 AM.
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Old 03-03-2008, 07:51 AM   #6
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Re: MDV IDOL 3 - Registration and Submission Thread

Pain//Agony
---
Pain 3RR
Legendary Creature - Elemental
When Pain is turned face up, it deal X damage to target creature where X is equal to the number of non-basic lands that creature's controller controls.
During your upkeep, if you control a non-basic land Pain deals 2 damage to target creature.
Morph: RR, Pay 1 Life. (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
"It's victims scream for release from their personal hell..."

3/2
---
Agony 3BB
Legendary Creature - Elemental
When Agony is turned face up, tap target attacking creature and remove it from combat. Agony deals 1 damage to that creature and to you.
1B, Pay 1 Life: ~ deals 1 damage to each attacking creature.
Morph: 1B, Pay 1 Life. (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
"The faces of it's prey twist and contort into grim death masks..."
3/2
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Last edited by Luthervamplord; 03-04-2008 at 08:11 AM.
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Old 03-03-2008, 12:26 PM   #7
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Re: MDV IDOL 3 - Registration and Submission Thread

Crash//Burn

Crash - 2RR
Creature - Goblin Berserker
Morph 2R
When Crash is turned face up, up to three target creatures can't block this turn.
"Even ninjas can't catch you if you're on fire"
6/1
---
Burn - 1RR
Creature - Goblin Shaman
Morph 1R
When Burn is turned face up, it deals 2 damage to target creature or player.
"Ouch!" - Ahh, shaman apprentice
2/2

Last edited by FreezeDried; 03-03-2008 at 12:38 PM.
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Old 03-03-2008, 02:13 PM   #8
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Re: MDV IDOL 3 - Registration and Submission Thread

Tresserhorn\\Neenee

Tresserhorn 3BBB
Legendary creature Demon
Morph 2BB
When Tresserhorn is turned face up, choose one:
Destroy target tapped creature. It cannot be regenerated. or, Destroy target non-black creature. It cannot be regenerated.
5/5

Neenee 2GB
Legendary creature Human Wizard
Morph 3GB
When Neenee is turned face up, choose one:
Each creature you don't control gets -X/-X, where X is the number of creature you control. or, Each creature you control gets +X/+X, where X is the number of creatures you don't control.
1/2
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Old 03-03-2008, 03:16 PM   #9
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Re: MDV IDOL 3 - Registration and Submission Thread

I will update this later.

Bit // Byte
Bit 2
Artifact Creature - Construct
When ~ is turned face up put 2 +1/+1 counters on it.
1 Remove a +1/+1 counter: Tap target creature, it doesn't untap during its controllers next untap phase.
Morph 3
1/1
------
Byte 4
Artifact Creature - Construct
When ~ is turned face up put 4 +1/+1 counters on it.
2 Remove 2 +1/+1 counters: Destroy target non-artifact creature, it can't be regenerated.
Morph 5
3/3
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Creature - Sliver
Whenever a sliver deals combat damage to a player, that sliver's controller may put a sliver permanent card from his or her hand onto the battlefield.
1/1

Sliver Recruiter
Creature - Sliver
Whenever a sliver enters the battlefield, that sliver's controller may search his or her library for any number of slivers, then shuffle his or her library and put those slivers on top of it in any order.
1/1

Darksteel Sliver
Artifact Creature - Sliver
Slivers are indestructable.
2/2

Slivroma, Sliver of Wrath
Legendary Creature - Sliver
Slivers have flying, first strike, vigilance, trample, haste, protection from black and protection from red.
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Last edited by AlasterEisaroh; 03-05-2008 at 02:25 PM.
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Old 03-03-2008, 06:09 PM   #10
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Re: MDV IDOL 3 - Registration and Submission Thread

Here is my attempt
Faith///Knowledge
Faith 6WW
Creature-Angel Incarnation
When Faith comes into play you may put a 5/5 White Angel creature token into play with Flying and Vigilance.
Morph 4WW
When Faith is turned up you may put a 5/5 White Angel creature token into play with Flying and Vigilance. Flip a coin, if you win the flip destroy all lands, if you lose the flip destroy all lands you control.
Faith will reward you no matter what the sacrifice.
2/4
----------
Knowledge 9UU
Creature-Human Wizard Incarnation
When Knowledge comes into play you may put a 11/11 Artifact Golem Creature token into play with Indestructible and Trample.
Morph XXUU
When Knowledge is turned face up sacrifice all land you control and you may put a X/X artifact Golem creature token into play with Indestructible and Trample. Flip a coin, if you lose the flip you lose at the end of your next turn, if you win the flip you do not lose at the end of your next turn.
With knowledge comes great power to destroy; but not to protect.
2/4

Last edited by Zaknifa; 03-04-2008 at 01:53 PM.
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Old 03-03-2008, 06:44 PM   #11
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Re: MDV IDOL 3 - Registration and Submission Thread

Stop//Go

Stop 1WW
Creature - Cleric [2/2]
Morph W
Whenever Stop comes into play or is flipped face up, prevent all damage that would be dealt this turn.
"Arrows flew and swords swung, but no blood would spill. Not one."
-- Historian
---------
Go 2R
Creature - Warrior [2/1]
First Strike
Morph 1R
Whenever Go comes into play or is flipped face up, put a 2/1
red Warrior creature token with first strike into play. Sacrifice it at end of turn.
"He moved so fast, you'd think there were two..."
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Old 03-03-2008, 06:47 PM   #12
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Re: MDV IDOL 3 - Registration and Submission Thread

Tartarus // Elysium

Tartarus 2r
Creature - Avatar
Morph 1rr
When Tartarus is turned face up, it does 2 damage to each other nonflying creature.
2: Turn Tartarus face down.
3/1
"Upon arrival, it sings the song of pain."

Elysium 2w
Creature - Avatar
Morph 1ww
When Elysium is turned face up, all creatures you control gain protection from the color of your choice until end of turn.
2: Turn Elysium face down.
1/3
"Upon arrival, it sings the song of salvation."
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Old 03-03-2008, 07:00 PM   #13
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Re: MDV IDOL 3 - Registration and Submission Thread

Lifeling // Deathling
Lifeling 1W
Creature - Spirit
When Lifeling comes into play, each player gains 1 life.
Morph 2W
When ~ is turned face up, remove target attacking creature from the game. You gain life equal to it's converted mana cost.
"To see it means that life is once again"
1/3
---
Deathling 1B
Creature - Spirit
When Deathling comes into play, each player loses 1 life.
Morph 2B
When ~ is turned face up, destroy target tapped creature. It's controller loses life equal to it's converted mana cost.
"To gaze upon it means death to come"
2/1
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Old 03-03-2008, 08:41 PM   #14
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Re: MDV IDOL 3 - Registration and Submission Thread

Destruction//Creation

Destruction 3R
Creature - Incarnation
As Destruction comes into play, choose a player.
Whenever damage is dealt to Destruction, it deals that much damage to the chosen player.
Morph 2RR
1/3
- Destruction is the work of an afternoon -

Creation 3G
Creature - Incarnation
As Creation comes into play, choose a creature type and a color.
Whenever damage is dealt to Creation, put that many 1/1 creature tokens of the chosen type and color into play.
Morph 2GG
1/3
- Creation is the work of a lifetime -
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Last edited by Planeswalker; 03-03-2008 at 08:49 PM. Reason: spelling
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Old 03-04-2008, 01:10 AM   #15
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Re: MDV IDOL 3 - Registration and Submission Thread

Bitter // Sweet - Rare

Bitter 2B
Creature - Horror
Fear
When ~ is flipped face-up, each opponent sacrifices a creature.
Morph 1B
3/2
"Misery loves company, Bitter does not."
~-`~-`~-`~-`~-`~-`~-`~-`
Sweet 2W
Creature - Angel
Flying
When Sweet is flipped face-up,
you can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Morph 1W
"Nothing tastes sweeter then the kiss of an angel."
2/3

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After realizing the obvious "Bitter Sweet", I tried to make them opposite, yet the same. Bitter describes the emotion itself. As in the flavor-text, Misery loves company, and when you're bitter you don't want anything. Hence, each opponent sacrifices a creature. Flavor-wise he wants less company, and tries to be alone. This explains why not every creature is sacrificed. You fear being bitter, and bitter felt like a Horror to me. It also worked on the opposite, what's the opposite of a Horror? An angel.

Sweet had to have opposite Power/Toughness, it felt flavorful that way, and with the same casting cost and flying (It is an angel, so iit had to have flying.) It is the flip version of angel's grace if you didn't know. The reason it's a rare, is because most split cards are uncommon or rare, and morph creatures can be any rarity. I opted for rare to allow their abilities to be fair. Each opponent sacrifices a creature, so it's harder to save, and because it's "each" and not target player it was a bit more powerful. Sweet is the morph angel's grace, angel's grace was a rare, so I opted for this to be rare as well.
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Last edited by Ryuzaki; 03-04-2008 at 03:36 PM.
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