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MDV Combo Forum! Please submit your combos in the appropriate forum within this thread. DO NOT EVER MAKE A NEW THREAD. Thanks.

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Old 03-12-2009, 11:41 PM   #1
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[INFINITE] Combo Thread // Post, Review and Comment

POST A COMBO THREAD: INFINITE COMBOS!

When posting in this forum, please be mindful of others, tag your cards and explain your combos. Beware bombos and try not to be redundant or duplicate combos already posted within this thread.

This thread is for any and all INFINITE combos. If your combo(s) doesn't include a description, it will be deleted. Explain how your combo works. Also, please make sure not to duplicate other posts.

Thanks. ~Streetz~


Enjoy!

REFERENCE:
Infinite Combo Page Main
on MDV Main.
Your Worst Nightmare's Infinite Combo Page on MDV Main
Infinite Gears on MDV Main
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Last edited by Streetz; 03-18-2009 at 10:40 AM.
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Old 03-13-2009, 12:06 AM   #2
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Re: [INFINITE] Combo Thread // Post, Review and Comment

Sunstrike Legionnaire + Elemental Mastery

This will give you infinite 1/1 mabobs with haste. What you do with them is up to you.
Throw Extractor Demon into the mix and you've just milled everyone.
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Old 03-13-2009, 03:46 AM   #3
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Re: [INFINITE] Combo Thread // Post, Review and Comment

My favourite combo: Pentavus + Dross Scorpion + Gilded Lotus. Infinite mana. Best part? It doesn't require any colour to do, but it can make any colour or combination of colours.
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Old 03-15-2009, 11:49 PM   #4
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Re: [INFINITE] Combo Thread // Post, Review and Comment

I'm currently playing a deck for
Baru, Fist of Krosa
and
Paleoloth

When you Grandeur a second baru with a paleoloth in play, you will get the discarded baru back. Infinite x/x creatures where x is number of lands you've got (which needs to be at least 5, but you'll most likely have at least 6)
i read this somewhere on these forums.
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Old 03-16-2009, 02:57 PM   #5
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Re: [INFINITE] Combo Thread // Post, Review and Comment

I really found this article informing, My groups in for some trouble now.
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Old 03-17-2009, 04:17 AM   #6
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Re: [INFINITE] Combo Thread // Post, Review and Comment

OKay the infinate planeswalker combo

Any Planeswalker , I prefer Sarkhan Vol+ Experiment Kraj + Mycosynth Lattice + March of the Machines

Experimental kraj now has the abilities of the planeswalker with out the limitation of only one a turn as that is a rule of the planeswalker card type, so in this case infinate, inafinate/infinate dragons with haste, all the creatures on the board, and a Sarkhan vol with infinate power and toughness to lead the final attack.
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Old 03-17-2009, 03:33 PM   #7
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Re: [INFINITE] Combo Thread // Post, Review and Comment

Heres one i hope you all like, its for an infinite damage combo:

Djinn Illuminatus + Pandemonium + Pact of the Titan

never have to worry about pact of the titan losing you the game, it wins it by destroying all opponents creatures and themselves in one blow of mythology fury

great for any setting!(especially multiplayer)
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Old 03-17-2009, 04:59 PM   #8
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Re: [INFINITE] Combo Thread // Post, Review and Comment

I'm a bit sad to see that the Faces of the Past combo that I posted to the Lorwyn thread* a few months ago wasn't caught in this recent update. It got skipped in the Feb update too.

I guess Streetz really likes Intruder Alarm.


(See my post: http://magicdeckvortex.com/vbforums/...=14788&page=12)

*It didn't have a better home, there wasn't an infinite combo thread at that time.
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Old 03-17-2009, 06:38 PM   #9
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Re: [INFINITE] Combo Thread // Post, Review and Comment

heres an infinite mana, infinite draw,AND infinite damage combo that doesn't use somewhat cheap cards

Auriok Salvagers + Pyrite Spellbomb + Lion's Eye Diamond


i believe this combo is an epic win, Graceful Adept + Aeon Chronicler, anyone?
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Old 03-17-2009, 08:41 PM   #10
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Re: [INFINITE] Combo Thread // Post, Review and Comment

The Crucible of Worlds/Fastbond/Zuran Orb combo makes infinite life, but also makes infinite mana, due to the fact that you can tap the land before sacrificing it. This makes for a neat win through colorless direct damage with Rath's Edge.
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Old 03-18-2009, 12:56 AM   #11
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Re: [INFINITE] Combo Thread // Post, Review and Comment

Turn 3 infinite life combo

Nomads en-Kor or any en-Kor really, the Shaman en-Kor is a cleric so you wouldn't lost your daru.
+
Daru Spiritualist
+
Worthy Cause

You can target the daru spiritualist as many times as you'd like and boost its toughness to an unlimited figure. Then give it up to worthy cause and you've got infinite life.
and you're only an About Face away from having a creature with infinite power to attack or be flung or Soul's Fired for infinite damage.
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Old 03-18-2009, 01:29 AM   #12
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Re: [INFINITE] Combo Thread // Post, Review and Comment

Quote:
Originally Posted by ThePBM View Post
that is not an infinite combo. and there is this other outcome called
"they draw one of the many many Disenchant type of cards and play it on your scepter"
hey man, i don't bash you so you don't need to bash me, unless of course its a security blanket effect that helps you sleep better at night, then by all means bash away

first, it is an infinite combo in the sense that you can counter for as long as you want, and by tapping 1 W(Plains), you can prevent all of your opponents creatures doing damage that turn.
second, infinite combos are not clearly defined in this thread, so i believe that i am justified in believing that an infinite combo is not limited to a set of cards that perform an action infinitely and win you the game, i define infinite as something that can be done an endless amount of times, and thats what the staff + Ormin combo does, an infinite amount of counters, and damage prevention, for 3 mana each turn


that said, and sorry everyone, i just hate it when people have to go out of their way to be a snot... heres an annoying combo that basically makes you invincible

Stuffy Doll + Pariah + Greater Auramancy

no matter what they do, all the damage they could possibly due to you, will be dealt to the doll, and in turn dealt to them. does not matter if they take control or whatever, the doll's target is set, even Gleemax cannot change it

EDIT____________________
when i say counters, i mean PREVENTION, i know the difference between blue and white, but if you play the Chant + Staff at the beginning of opponents turn, it is basically a counter to anything they could do, PREVENTING them from attacking and playing additional spells, creatures, anything but lands
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Last edited by DreenDrej; 03-18-2009 at 04:50 AM. Reason: clarification for people who misinterpert
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Old 03-18-2009, 01:59 AM   #13
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Re: [INFINITE] Combo Thread // Post, Review and Comment

Island
You can tap it EVERY SINGLE TURN for 1 blue mana. omg! uberbrokeninfinite





ok to add an actual infinite combo to this post so it's not entirely to steal someone's overly defensive sunshine . . . .

Aluren + Whitemane Lion
Infinite storm count. Then, obviously-
Grapeshot or Brain Freeze or Mind's Desire or Tendrils of Agony
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Old 03-18-2009, 02:37 AM   #14
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Re: [INFINITE] Combo Thread // Post, Review and Comment

ORIM'S CHANT IS NOT A COUNTERSPELL

...ahem, sorry, just a typical judge reaction to anyone referring to Orim's Chant as countering anything.

And to make this post on topic, Basal Sliver + 2x Nether Traitor + Hivestone. Sac one Nether Traitor for , sac the other for , the first Traitor triggers, you can return it to play for , sac it for , triggers the second, repeat. Finish up with a massive Consume Spirit, high-fives all around.
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Old 03-18-2009, 04:01 AM   #15
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Re: [INFINITE] Combo Thread // Post, Review and Comment

What about Spellbinder + Savage Beating? Throw that in a deck with some unblockable creatures and your gtg.
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